
Game Jams
UPDOG – PIG Squad Summer Slow Jam – July 2024
In 2020, I was part of the first wave of Keepers (moderators) of the Blaseball Discord server. Blaseball has since shut down, but I’ve kept in touch with those folks, and some of us decided to start making games together. The resulting game from our first jam was UPDOG, a typing game about walking so many dogs. I primarily implemented the gameplay and difficulty system, and generally ensured the UI scaled correctly.

Eye Eye, Cap’n! – VR Austin Jam 2018
Having worked at Owlchemy Labs for a couple years at this point, I wanted to create sort of the “anti” VR game — taking my knowledge of what was the “right” thing to do and deliberately going against it. The running joke was “a VR game where you sneeze your eyeballs out.” That concept was refined a bit and we came up with Eye Eye, Cap’n, where you launch an eyeball out of a telescope. This also marked my first collaboration with Matt Chapman of Homestar Runner.
Shreddin’ Metal – VR Austin Jam 2017
The 2017 game was Shreddin’ Metal, a simple VR wave shooter that used a Guitar Hero controller. We created a simple wave setup, and enlisted a composer to create simple riffs for us. After 5 waves and a boss fight, the game would end. The goal was to lean into a cool neon 80’s aesthetic and make something that was visually striking.
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