WHEELJAM 2

A continuation of 2025’s WHEELJAM, WHEELJAM 2 put a new… spin on things. Spin? Wheel? You get it.

I once again made the trailer in Blender, and also composed the music. I worked off of Tav’s incredible style guide to match the vibe he was going for with the core jam assets.

I once again created a mechanic template, as we allowed players to use the lockpicking mechanic from The Elder Scrolls IV: Oblivion in addition to the persuasion wheel, or as a substitute. I created the Unity version of the template and made it freely available for any use.

This year, I also participated in the jam, creating the game WHEELFOX 64 with a team of 5, which you can read more about on my Game Jams page.

We were also fortunate enough to get additional press coverage for this weird little jam again:

Oblivion’s persuasion wheel has spawned another wacky gamejam, cue sentient cheese struggling to three-point turn gracefully past dancing French rats – Rock Paper Shotgun

Elder Scrolls 6 is a ways off, but who needs it? The world’s most specific game jam is back with 40 playable entries based off Oblivion’s wonderful/awful persuade-o-wheel – PC Gamer

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